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Interaction & Product Design
10 years making complex UI feel simple for millions of users
Product Design & UX work for NBA 2K
I led UI/UX for NBA 2K for a decade creating user flows, interaction patterns, and shipping features directly with engineers across console and PC.
Design System (Figma + Engine)
Built and maintained the component library, design tokens, and documentation supporting cross-functional teams across multiple releases.


NBA 2K26 – Product UI
Led the redesign of major features with engineers and game designers. No PM, lots of problem solving.


Motion Design for UI
Art directed a team of incredibly talented artists to create vibrant in-game videos and transitions



Core UX & Feature Design
Designed and built high presence interactive features.



Craft & Motion
A highlight of motion-led UI moments, transitions, and feature presentations from my work across the NBA 2K series.
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