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UI / UX Design

10 years designing the front-end systems for NBA 2K

I spent the last decade designing the front-end systems, navigation, and interaction patterns for the NBA 2K franchise. My focus was on simplifying complex workflows, building scalable UI systems, and working closely with engineering to ship features across console and PC.

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Focus areas: system architecture, interaction design, navigation flows, motion as feedback, and live-service UX.
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Design System (Figma + Engine)

Built and maintained the component library, tokens, and documentation that supported teams across multiple releases.

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NBA 2K26 – Front-End

Launched and lead the redesign of various high-presence game features together with engineers and game designers.

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Motion Design for UI Systems

Art directed a team of incredibly talented artists to create vibrant in-game videos and transitions

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Core Feature UX & Systems Design

Built and designed various core game features along with animation and 3D modeling

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